(42S) 3D Vector Functions  Convert, operate, and rotate vectors

11282018, 07:28 PM
Post: #1




(42S) 3D Vector Functions  Convert, operate, and rotate vectors
Hello. I'm here again, coming back after several years.
This time I want to share this new program I made. There are functions to: • Entering and assembling 3D vectors from cartesian, cylindrical or spherical form. • Showing vectors in cartesian, cylindrical or spherical form, without altering the stack. • Taking apart vectors to cartesian, cylindrical or spherical components. • Performing calculations with vectors with built in functions as DOT, CROSS, UVEC, Multiplication, TRANS, etc. • Performing calculations with vectors with new functions as VABS (magnitude of a vector) and Rot3D (rotation matrix). Regards. Guillermo Castarés 

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